High-performance, multiplayer code editor from the creators of Atom and Tree-sitter, with a native agent panel, edit predictions, and MCP client support.
High-performance, multiplayer code editor from the creators of Atom and Tree-sitter, with a native agent panel, edit predictions, and MCP client support.
Zed is a next-generation code editor built in Rust from the ground up for speed, multiplayer collaboration, and AI-native workflows. Created by the team behind Atom and Tree-sitter, it uses GPU acceleration to keep input latency low even on large codebases and offers real-time pair-programming via CRDTs — multiple developers can edit the same file simultaneously without merge conflicts. The editor ships with a first-class AI agent panel that can read your project, edit files, and run terminal commands under your review, plus Zed's own edit predictions that suggest the next multi-line change as you type. Bring your own key configurations are supported for Anthropic, OpenAI, Google, xAI, Ollama, and any OpenAI-compatible endpoint. Zed is a native Model Context Protocol client, so you can plug in MCP servers for GitHub, Postgres, Linear, Notion, filesystem access, and thousands of other integrations without leaving the editor. Extensions run in a WASM sandbox for safety, language support uses Tree-sitter for accurate parsing across dozens of languages, and the built-in terminal, git panel, task runner, and debugger keep everything in one native window. The core editor is open source under GPLv3.
Zed renders its entire UI through the GPU using Metal on macOS and Vulkan on Linux, bypassing the CPU-bound rendering pipelines used by Electron-based editors. This architecture enables sub-millisecond keystroke response times and eliminates the frame drops and input lag that developers experience in VS Code and Cursor during heavy editing sessions, fast scrolling, or working with large files exceeding 100,000 lines.
The built-in Assistant Panel connects to multiple LLM providers including Anthropic Claude, OpenAI GPT-4, and Google Gemini, giving developers flexibility to choose the most suitable model for each task. The assistant supports inline code transformations, extended multi-turn conversations in a dedicated panel, and project-wide context indexing that feeds relevant codebase information to the AI for more accurate suggestions.
Unlike editors that bolt on collaboration via extensions, Zed uses Conflict-free Replicated Data Types as its core data model, enabling truly simultaneous multi-user editing without merge conflicts. Each participant maintains a full local replica of the workspace, and changes propagate in real time with shared cursors, collaborative terminals, and the ability to follow other developers' viewports.
Built entirely in Rust, Zed achieves memory safety guarantees without garbage collection overhead, resulting in predictable performance and notably lower RAM consumption compared to Electron-based editors. The Rust architecture also enables fine-grained concurrency for background tasks like indexing, LSP communication, and file watching without impacting editing responsiveness.
Zed provides first-class Language Server Protocol integration for over 30 programming languages, delivering autocomplete, diagnostics, go-to-definition, symbol search, and code actions with minimal configuration. Language servers run in separate processes to prevent any single language tool from blocking the editor, and Tree-sitter grammars provide instant syntax highlighting and structural editing capabilities.
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As of early 2026, Zed is actively developing Windows support, which remains the most requested missing platform. The team continues to expand the AI assistant capabilities with improved project-wide context indexing and support for additional LLM providers. The extension ecosystem has grown significantly, with new community-contributed extensions for popular frameworks and languages. Collaboration features have been refined with better audio channel support and improved workspace sharing for larger teams.
Pricing and features change often. If anything on this Zed page is wrong or missing, tell us and include a link to the source. We review every correction.